01 February 2010

"Allahu Akbar" or "Leeroy Jenkins"?

(H/T Spencer Ackerman)

Noah Schactman ran an article in Wired Magazine about the potential for terrorists to meet, plan and rehearse terrorist acts in massively multiplayer online role-playing games (MMORPGs), like World of Warcraft.

Steven Aftergood, the Federation of the American Scientists analyst who’s been following the intelligence community for years, wonders how realistic these sorts of scenarios are, really. "This concern is out there. But it has to be viewed in context. It’s the job of intelligence agencies to anticipate threats and counter them. With that orientation, they’re always going to give more weight to a particular scenario than an objective analysis would allow," he tells Danger Room. "Could terrorists use Second Life? Sure, they can use anything. But is it a significant augmentation? That’s not obvious. It’s a scenario that an intelligence officer is duty-bound to consider. That’s all."

Toavs, for one, believes that spies will have to spend more time in virtual worlds like WoW, if they want to have a hope of keeping tabs on what goes on inside ‘em.
Which means, some day soon, we might find secret agents in
World of Warcraft, along with the druids and orcs and night elves.

If I had to guess, I'd say that potential terrorists would rather gather in Darknet or Deep Web areas. That's just me...

No comments: